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x86 Assembly Art
Character Drawing & Animation in Assembly
A low-level graphics project written entirely in x86 Assembly with Turbo Assembler (TASM): colorful pixel characters drawn line by line in graphics mode, with animation (raised arms, facial expressions) achieved by redrawing frames. Everything is hand-coded — video mode setup through BIOS interrupts, drawing primitives and color management — demonstrating a solid grasp of how computers work at the lowest level.
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Technologies
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Key Features
Technologies Used
- Assembly x86
- TASM
- BIOS Interrupts
- Low-level

Key Features
- 100% hand-written x86 Assembly (TASM)
- Graphics mode via BIOS interrupts and direct video-memory access
- Frame-based character animation with custom drawing routines